kuraudovii's Forum Posts

  • 5 posts
  • Hey Ashley, I saw the guidelines for bug report and it wants a copy of the .capx file. But I signed contract for the client and cannot share my app with unrelated persons. Other than that, my app worked perfectly on devices running iOS 10 so I would just ask this, have you or someone you know created an app with construct 2 and ran with no problems on an iOS 11 device? If so, does it have to do with the way we construct the config.xml file? A guideline on the config.xml file will be highly appreciated. (As a beginner to construct 2, I saw multiple examples for how to create games and how to use the functions but I never found any tutorial on the config.xml file.) Thanks.

  • Same problem here. I write a app with construct 2 release 250 and exported it with cordova and packaged with phonegap. After that I uploaded the app to the Apple appstore. Through testflight, I am able to test my app with iPhones running iOS 10 with no problems at all, but when I try to run it on a iPhone with iOS 11, it only shows me black screen and nothing else. (Also I think running it on a android with os 5.0 and above also turned out to be black screen?)

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  • Thanks for the reply, I checked my config.xml file but I did not see a line for preference name = phonegap-version at all. I did try to manually add in a line next to the other preference names with <preference name ="phonegap-version" value="cli-6.5.0"/> but it doesn't seem to have any effect so far and my app is still showing a black screen after the splash page =( anything I may have done wrong?

  • Wait, how did you fix the problem? What exactly did you do? I am still struggling with this problem.

  • Same here, my app shows a black screen on my iphone 7 plus running iOS 11. I believe its a problem with iOS 11 compatibility. As my app worked fine on my friend's iphone 7 plus which is on iOS 10.3.

  • 5 posts