The issue was having a test particle system around at start of scene and not deleting it before I instantiated new ones for each laser pod.
Hello Constructors.
I am having trouble making an object with the same variable visible on toggle. I make a variable on a particle system the same as the creating objects UID so that they are tied together with this number. It looks right to me but is clearly not. Could I get a hand with this?
Here is an image of the issue:
toggle_particle_effect by kessler_3, on Flickr