KSLR's Forum Posts

  • Ok all done and submitted my first game! Ok on to the next one. Maybe something with lasers!!!

  • Excellent! Thanks Genki Genga! fixed it perfectly. thanks dude ok now for the final tweeks. OH man I love construct2. weeeeeeeeeeee

  • Hey guys I am having trouble when you win a match. When the winning condition is met the sounds and animations repeat infinitely. I assume its just saying WINNING WINNING WINNING WINNING etc. and the animations and particles keep spawning.

    LINK

    Here is a capx if you want to look. I am confused at how to make it spawn explosions and play animations only once.

  • Thanks searing sky I think I might although I am classifying this project over with. It's at that point where I can just polish a couple things and let it fly away like a baby bird.

  • Well I had this one sitting on the shelf and thought I would expose myself... I mean my game to you. Its really just a PONG like.

    GOBLIN SKULL MINERS

  • Okay so I decided to attack this game again and finish it. I just had some fun today making the graphics better. I turned them from 3 on the dial to 4.5. Now I have a goblin guy in the center that will set a bomb off on your side. I took a little construct break and now I am excited to pop back in! weeeee.

    <img src="http://2.bp.blogspot.com/-gIV--e6DlPU/T5OK40wz5-I/AAAAAAAAALk/DPMGTzYnvkY/s1600/WIP.jpg" border="0" />

  • I love the missile example! Feels almost right besides being a touch too easy to avoid. Great job! I have had that wobble when an object is almost on top of another. I did not fix it. I hacked around it by never have the object reach the others 0,0.

  • This is my work in progress. I will be turfing the instructions for images and making many adjustments but let me know how I can make it better. :)

    Thanks computer friends.

    GOBLIN SKULL MINERS

  • OK I found what the root of this issue is. When you have an object check for collision with a family type. then Destroy one instance of that family type. CRASH! now I am just making collision checks for each of my bricks and its fine. YAY.

  • Did fresh install of C2 and things seem to work now. I guess something wasnt overwritten properly. There was some stepping lag running the game for the first.

  • ok in the simple scene above I disabled all the updating of global vars and the updating of text on the screen. That seems to be the problem. I think that I will uninstall C2 and reinstall fresh just in case those pieces were not overwritten with update.

  • Well I just started up C2 this morning and got a crossing lines error for the automated poly collision. I was pretty darn sure that I had fixed mine. It was broken again this morning. Testing now to see results!!! Fingers crossed.

  • Hey Andy, Maybe its jQuery thing. My game is just on my local machine. I will look up what that is.

  • Heya, I am having a freeze after a few collision in multiple browsers. After a few bumps and updating a text field the game freezes. The game worked perfectly before I updated the art.

    Here is the not working version

    BAD

    Here is the working one. I do not have the capx :( overwrote it.

    Old Game Working

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  • k here is what i have so ar XC and left and right arrows 2 player

    GAME