Kroan's Forum Posts

  • 7 posts
  • Hi everybody,

    I'm wondering how I can create a Object/Sprite without adding it to the Layer once before.

    For example:

    I have fruits falling from the top. If a fruit hits the floor the player loses one life.

    How can I setup the fruoit (e.g. add falling behaviour etc) without adding one initial fruit to the layout, which means that it will fall down on game start and costs a life of the player.

    Edit:

    I tried setting up the fruit and removing it from the layout after that. Then it's saved as Sprite with every setup in the project but if the game tries to init such an object the browser shows an error message.

    Thanks.

    Best regards

  • Okay very cool it's working now.

    Thank you very much LittleStain

  • Ok I see what the idea behind it is.

    But how can I force it to jump to the bounding box right of the second background? I tried and it's always jumping to it's own right.

  • you should move relative to the one still within viewport..

    I'm sorry I don't understand what exactly you're meaning.

    Would it be possible to go into further details.

    Thank you

  • Whoops you're right my version is freaking old!

    Downloaded it a long time ago but only found time now.

    Was so excited to finally start that I totally forgot to check for new versions.

    Thanks!

    But I don't think that will fix the problem.

    Edot: Updated to newest version and as thought, doesn't help or change anything. Anyway thanks for the hint

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  • Hi everyone,

    I'm new to construct and I really like it. I'm trying to do a small test game where a horse has to jump over stones.

    To fake the running of the horse I have 3 scrolling backgrounds.

    I added each background twice (one time in the main scene and once out of the scene) both parts are scrolling with the same speed.

    If one is out of the screen (Checking with IsOutOfLayout) it's position is set to the right out of screen and it can scroll again.

    It's working very well except the fact that there is a small gap between the first and the second background (only if it was reset!) and this gap is getting bigger the faster the background scrolls.

    I tried several things like setting the background to windowWidth - 1 pixel or windowWidth - speed of background or reset the background if it's x position is on 1 - backgroundwidth etc. but nothing worked.

    Any one has an idea?

    You can see the problem here:

    fs5.directupload.net/images/151201/alouvgwt.jpg

    If you want to have a look into the project, download it here:

    file-upload.net/download-11088144/Horsegame.zip.html

    Thank you all

    Btw:

    If you have a look into the project and you see other things which could be done better, feel free to tell me. As said I'm new to it (started yesterday ).

    P.S. Im sorry I'm not allowed to post the urls correctly

  • Hey there,

    I'm Kroan, a hobby game developer currently learning Construct 2.

    I hope it will be great and fit my needs. Looking forward to learn a lot

  • 7 posts