Hello dear community!
First of all, I am newbie at Construct 2. Go easy on me. <img src="smileys/smiley1.gif" border="0" align="middle" /> I have a problem about Impact physics. I have a hand-grenade in game and I want to make when it explodes, some objects around it should blow away and just get away from it.
I am trying to do this with Impulse physics. But I must manually choose an image point which impulse impact on it on object. If I choose origin as image point, movement of object will be ok; but there will be no rotating effect on object at all. Force or impulse on center on mass do not have any impact on rotating force by law off physics. It seems so unrealistic to me. So, I want to change image point instead of origin.
I thought adding an image point to nearest point to explosion; but I could not find anything to do this during running program (Like AddImagePoint[X,Y,number] whatever). On the other hand, it is very awful to prepare image points before running program for every possible position in wall for grenade. Is there any solution else?
I am sending an image to understand situation well. Thanks...
<img src="http://s10.postimg.org/x28bf3yqx/impulse.png" border="0" />