I have animation frames which change the shape of sprite (8 different frames). So if I add 6 more color, I'll have 48 frames. But now I'll create 8 sprites with different shapes and each will have 6 colors (6 frames). Put it in the same family and it should work
OK, thanks. I was hoping to avoid animation frames but if it's inevitable... I'll go with frames.
Well, for now I only colored the sprite in a single color in sprite designer (regular rgb values). If it makes any difference I could do it with effect (change color or tint).
Is there a property like Sprite.color or something similar?
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Hello everybody!
Is there a way to reference color value for comparison? For instance, if sprite hits a wall, destroy it, but only if the color of the sprite is red.
How do I get the color value for comparison?
Thank you!