Kraudi's Forum Posts

  • Thanks for the answer :) I tried using only nearest sampling and it worked well. But after that my fonts looks like they have a lot of aliasing. Also my project uses scale outer. So it doesnt work that way?

  • Hello!

    I‘ve been working on a new puzzle

    prototype. Now the white sprites (170x170pixels) in the example screenshot is not seamless when the are placed next to each other. So you can see some lines between them. I think this has to do with the sampling.

    Is there any workaround for the this?

    Best,

    Kraudi

  • Hey!

    I wanted to check if every instance of a text has the same text.

    The text is named color and can have different text messages. Now I want to check if each text has the exactly same message.

    Can't find a good method. Can anyone help me?

    Thanks,

    Kraudi

  • > I was still thinking about what caused the lost savegames. The old update was amde with the c2 runtime and the new wit the c3 runtime. Could this be the problem?

    https://www.construct.net/en/forum/construct-3/how-do-i-8/problems-c3-c2-purchase-142969

    The c2runtime and c3runtime has a different storage data format. So, it certainly can lose your game's progress.

    Ok it's clear then. My mistake by not staying on the c2 runtime for the old app. Still iCloud support would be so good to have.

  • I was still thinking about what caused the lost savegames. The old update was amde with the c2 runtime and the new wit the c3 runtime. Could this be the problem?

  • Hello guys! I have a problem with one my old game's update.

    My app was last updated 1,5 years ago with iOS11.(Created with C2 cordova)

    Now I released the sequel to the game and I also updated the original game. So I created the update and generated the iOS xcode files and updated the app.

    Now the first customers are contacting me because their save game is completely lost and gone.

    What happened and how can I avoid that scenario?

    As a side note I think in 2019 Scirra should add features like iCloud support so we can avoid stuff like that. Sooner or later I will get bad reviews because of the save problems so I'm really lost right now what to do.

    Best,

    Kraudi

  • My newest game will be released on 10th October 2019 on the iOS Appstore. Android release will follow shortly after.

    Link

    apps.apple.com/app/id1434073980

    Game description

    Coloristic 2 is a colorful minimalistic puzzle game. It is a sequel to the successful game Coloristic from 2017.

    Think logically and solve challenges by dragging multiple paths on a grid.

    Various gameplay variations ensures that the game remains challenging and entertaining as you progress further.

    It is easy to learn but hard to master.

    Are you still the master of color?

    Game features

    • Clever puzzle mechanics

    • 120 handcrafted and challenging levels

    • Minimalistic graphics

    • Gamecenter with Achievements & Leaderboard

    • Haptic Feedback (On supported devices)

    • English & German language

    • No InApp purchases

    • No Ads

    Screenshots

    Regards,

    Kraudi2k

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  • Kraudi

    > I would pay an extra fee just for icloud support for iOS apps as well.

    I think you are looking for the PlayFab Master Collection under the Construct Master Collection which implements a complete network-backend system for cloud features for Construct 3 and Construct 2 applications.

    Link: construct.net/en/forum/construct-3/plugin-sdk-10/construct-master-collection-139046

    Thanks but I would want to use Apple native iCloud to save data :)

  • You don't technically need to use the Browser plugin anymore. In the C3 runtime you can add inline Javascript statements, which can use function parameters etc.

    Cool I didn't knew that. Thank you for that I'm gonna have a look at it :)

  • Ok I got it to work with the way I described. Adding it manually to the json/xml and sign it. Works fine when using the correct functions via Browser.javascript object :) Very cool it worked.

  • Adobe After Effects usually

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  • I would pay an extra fee just for icloud support for iOS apps as well.

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