hi jayjay
i have done some part of the game using construct 2. i have placed a box in path of car.Even if the car hits the object the car has to move with continuous motion with wheels rotating.
Here is the example which i have done
system -> on start of layout-> tier create physics revolute join ta image point 1 to car
tier1 create physics revolute join ta image point 1 to car
mouse | on left button clicked on car -> tier apply physics force (800,0)at image point 1