Hey, I found this by pure chance and its just the type of thing I've been looking for.
After messing with control, reading and doing tutorials, surfing the source forge documentary, and sifting though forums, I can't seem to figure out how to turn a platform sprite to the left without flipping it upside down.
The things I've tried:
Checking auto mirror
On control press "move left" => Rotate sprite (and sprite animation) 180
Messed with angles under the animation tab
On control press "move left" => Create sprite L on image point 1
Destroy sprite R
Creating multiple animations
And lots more, none seems to work right. I've been working with control for a few days, mainly just learning the loops. But this seems like its a fairly important thing to include. Deadeyes platform school was helpful, but the sprite in it didn't flip either. I'm running windows vista 64, with an nvidia geforce 6600 pixel shader 3.0 (I think, I know its at least 2.0)
I thought it might be a compatibility issue, so I tested things around on a laptop running windows XP, and an Intel graphics card (not sure if it even has PS) and I still couldn't solve my problem. I suppose this post didn't need to be so big, but I figured it's better than having to clarify myself over and over.