Construct 3, and knowing how "easy" is it with it's form of visual scripting instead of actual code, I figured I'd give it a go.
On the surface it looks a lot more robust than I originally thought it would be, and due to it's ease of use I figured it would be fun to use Construct 3 for some smaller games while I'm learning how to use Unity properly.
My question is, how powerful is Construct 3's visual scripting really? It claims that it can make just about any 2D game you can think of, but due to the nature of visual scripting I'm a little skeptical. It costs $140 AUD after all.
Are there any experienced Construct 3 users out there who can help?
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