<font face="Verdana, Arial, Helvetica, sans-serif"><font size="2">Hello! First than all, thanks for reading my post!
I'm doing a little game so I can practice and get familiarized with construct2. I'm using sprites from a Castlevania mobile game just for practice purposes.
The problem is regarding those tiles and sprites. Lemme explain my questions:
1) I found a sprite sheet with all the animations of the character (http://dl.dropbox.com/u/104145932/Belmont/desmond.png). I cut a section of it (the walking animation section, http://dl.dropbox.com/u/104145932/Belmont/walkkk.png) so I could use it as the animation when my object "Player" begins to move (doing the same steps as the platform game tutorial). The problem is that when I try to import it as an animation, it gets it all wrong (http://dl.dropbox.com/u/104145932/Belmont/construct2_output.JPG).
How can I fix it, so that when I import the sprite strip, constuct2 will recognize all of the sprites? Do they need to be at the same distance? How could I do it, is there a program or something? I'm noob at this! I need to know, because in a future I'll have my own sprites and animations and I want to know how to correctly import them!
2) I want to use some parts of this image as tiles for the floor (http://dl.dropbox.com/u/104145932/Belmont/Castlevania4_05.png). How can I do this?
Million thanks again for reading my post! I hope you can help me!</font></font>