Kira8's Forum Posts

  • 4 posts
  • Bit difficult without seeing rest of the events but:

    You mentioned that if you disable other animations, it works. Try moving climb animation as the first event and add 'Else' to the 3 animation events below it.

    Thanks a lot! It's helped. I added "trigger once" and "else", changed order of events.

  • Please publish .capx to enable us to help more effectively.

    I can't. NDA

    I can make some screenshots or descriptions

  • Add System->Trigger Once as last condition. Right now it's restarting the animation every tick so that's why you only see the first frame.

    Thanks for your advice.

    I add System -> Trigger once

    Now "climb" animation doesn't work at all((

    But in the debugger, I see that the climb animation is turned on for one millisecond

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  • Hi!

    I have 4 different sprite animations. monosnap.com/file/TWjhewHjgkxhZ5ussOJLcMw1Irq3ul

    Last animations works not like sprite animation, only first frame is shown.

    If I disable moving and jumping animation "climb" works as I want. ( In preview it works like animation, or if I set climb animation on moving)

    I tried different ways , for example this - construct.net/en ,

    or add condition with platform or key pressed. It doesn't work(. Hope you can help me)

  • 4 posts