King Pita's Forum Posts

  • 4 posts
  • Great idea, thanks.

  • I am new at coding/construct3. I am teaching a high school class and they are making their own games! I am trying to figure this out as a test as one of my students wants to make a character select option in his game. I believe he might just have different sprites instead of different frames like I do. Currently this setup does not work. Here is what I have so far:

    1) Created sprite object "player"

    2) Made three different frames with different designs (0,1,2)

    3) Added on the character layout copies of the sprite set to different frames (0,1,2)

    4) On the event sheet I have when the left mouse is clicked on player (0,1,2) with the added condition that the player animation frame is set to (0,1,2)

    5) ...then player object set animation to frame (0,1,2) then system go to game layout.

    I think it is just changing this in one layout and not carrying it over to the game layout. I also found a "global" checkbox in the object properties that I turned on. Ideas? Thanks!

  • Welp... life long pc gamer here. Apparently "WASD" are not the default movement controls lol. Problem solved.

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  • I am not sure what is going on. I am following the very first top down shooter tutorial and the 8 path behavior does not work when I preview the game. The screen shows the background, player, and monster, but I am unable to move the player. Here are a couple of screen grabs*

    I am running the free/demo of construct 3 from a chromebook.

    I am teaching a group of jr high and sr high school kids a programming class and am encouraging those that are ahead to play around with this tool. Thanks!

  • 4 posts