Hi there...
I'm currently working on a fairly simple game, and I'm trying to set it up so that the player will bounce off the edges of the screen, and have an invisible wall "light up" on contact. If any of you are familiar with an old game called Omega Race, you'll know exactly what I'm talking about.
I've tried adding the bullet behavior and setting the "bounce off solids" setting as suggested elsewhere in this forum, but it doesn't seem to work. I also currently have the "bound to layout" behavior added, so maybe I'm going about it the wrong way? But any help would be greatly appreciated. In the meantime, I'm going to work on my art and sound assets. :)