kentoy's Forum Posts

  • thank you!

  • Hi all.

    We want to make a complex game like Clash Royal. To save time, we want to use existing server engine for features like user management, leader-board, messages, and other basic game features. We are interested in Gamesparks (it has Construct2 demo, but it is expensive if we have high MAU). Is there any other server engine choices to easily work with Construct2?

    Thank you!

  • Hi, your Demos not working, would you like to have a check?

    https://www.scirra.com/store/royalty-fr ... fects-1535

    Ken Wong

  • Any idea? My friends...

  • How do I make Sprite load an animation sprite strip from URL

    I want to make the Sprite to load an animation sprite strip like this:

    Why I want to do this:

    I want to change the character animation images and frame count after the game published without change the code. So I want to make the Sprite Object to load an animation sprite strip image from URL, then crop it into different image frames.

  • rexrainbow

    Or do you have any suggestion for playing a audio file by url on web?

    Thank you.

  • rexrainbow

    thank you for your reply. My question is have you ever use the ToneJSApi to play audio on mobile phone? For Android or iPhone.

    It works good on Editor, but on my side, not working on mobile phones.

  • rexrainbow

    Hi, have you successfully using the ToneJSApi to play audio on iPhone? I tried the ogg and m4a, but I failed..

    I opened the "assign buffer to player" project and the "object shell - player" project, but can not play audio on my iPhone.

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  • Is there any way to play a audio on web by setting the url?

    I tried the ToneJSApi, but still not working on my iPhone.

    Do you guys have any solution?

    We would like to make a game that can play audio with a given url. Just like the Sprite to load image from url.

    By the way, I don't want to hack the Construct2 audio Object to support play by url.

  • dop2000 thank you so much!! you are sweat!...I will try to learn from the links!

    H5 I mean HTML5

  • How do I use Html5 local storage to save and load Images?

    I know that it is possible to save data like int or string into the local storage.

    My game need to download many character animation images, like walk and shoot. So I hope to save and load image using the Html5 local storage, and only download the images for once.

  • dop2000 Is there anyway to save and load images from H5 Local Storage using C2?

  • Hi,

    I exported the HTML5 game, and upload to the server.

    After that, our artist want to modify the image for the game, so he replaced an image on the server.

    But when I use the browser to play the game, I found the image is not modified, and the browser shows the old one image.

    I think the user do not clean their browser data to play the game every time. So I want to find a way to do something on the server to make sure to show the new image.

    Thank you for reading,

    Ken

  • Hi,

    I have a small size object, and a big size object.

    I set small object as a container, and add big object into the container.

    I want to use small object as collider to detect bullet.

    Do I need to disable the big object's collider?

    Thank you!

    Ken

  • I have the same question, make a mark here.