kenhes's Forum Posts

  • Did you ever solve this? I'm getting the same.

  • I think I found a workaround:

    Instead of the destroy being directly linked to the in app purchase you need to connect a variable to the in app purchase. Then that variable triggers the destroy.

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  • Does anyone know if you make the object global, and destroy it in one layout, will it be destroyed in all the others?

    I'm getting this error when trying to destroy the object on an in app purchase:

    Unhandled exception at line 16526, column 3 in ms-appx://71c7dd4d-ebd1-4435-a4ed-6c93fb39025c/c2runtime.js

    0x800a1391 - JavaScript runtime error: 'MicrosoftNSJS' is undefined

  • Thanks, that works great for the layout it's destroyed in but not every layout it exists in. No worries though....a line of code in each layout will get the job done.

  • Is there a way to destroy an object that exists in multiple layouts? When I delete it in one layout, it still appears in another. Do I have to destroy it in each layout once a condition is met?

  • Hey Ateryan...thanks for this plugin. I'm having an issue with it in release 139. I'm enabling and disabling the ads inside an in app purchase. Would this cause the error I'm getting in the image?

    <img src="https://dl.dropboxusercontent.com/u/10196246/Capture.JPG" border="0" />

  • Yeah, I think we need a Windows 8 advert event where we can plug in the advert supplier and ID no's. But until then there must be some way to do it manually in the code.

  • Microsoft Pubcenter....I add them to the index.html in Visual Studio.

  • I'm making a windows store game and want the player to be able to disable the adverts with an in-app purchase. Anyone know how to do it? Thanks.

  • Bump for array editor.

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  • Going to try this in my next app. Thanks. Is it possible to use providers other than pubcenter? Or multiple providers if one isn't serving ads....

  • Link to .capx file (required!):

    dl.dropboxusercontent.com/u/10196246/Particle%20error.capx

    Steps to reproduce:

    1. Open Capx and run in chrome.

    Observed result:

    Error in image occurs. Don't think it's a plugin as it used to work in previous versions.

    <img src="https://dl.dropboxusercontent.com/u/10196246/Particle%20error.JPG" border="0" />

    Expected result:

    Shouldn't be an error?

    Browsers affected:

    Chrome: yes

    Firefox: ???

    Internet Explorer: yes but no error pops up.

    Operating system & service pack:

    Windows 8.

    Construct 2 version:

    136 64bit

  • I'm having an issue with physics. In the project below, I'm controlling a crane to pick up balls. But if you move the crane fast enough, the balls will pass right through the crane. Is there any way to prevent this?

    Play The Crane

    CapX

  • The link above should work now.