So I have a grass / ground image (non-tiled) with a plane which flies above it in a side-scroller type deal.
I can't seem to find a way to make the grass scroll horizontally and continuously. I tried using the Wrap behavior with an event to always decrement the ground images' X value, but that just makes it look jittery as opposed to a smooth continuous scroll.
Has anyone made a similar game and solved this type of issue?