keen's Forum Posts

  • 6 posts
  • My bad, problem solved, thx and sorry for disturbance.

  • I have game layout where player collect chips, and global variable which counts how many chips player collected. When player complete level he moved to new layout where result shown.

    But i cant find way to show results correctly, events don't work. How do i do that.

    Here is example of my win screen:

    <img src="http://i.imgur.com/0DCP0.png" border="0" />

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  • Thanks!

    I finally able to achieve desired result! Found invert function )

    New versions of construct get me confused some times, so do the old ones )

    So this is my result:

    <img src="http://img341.imageshack.us/img341/5602/652e61b76ca4404bb072447.png" border="0" />

    Hopefully my english not so weird as google translate says, thx again!

  • <img src="http://i.imgur.com/J20tP.png" border="0" />

    While testing that action, browser\game stop responding. What i done wrong.

    I tried to find answer to that, and tried other methods of realization, but do to my mediocre knowledge of english, unable to do so. Please help, thx.

  • Wow! Thx a lot, sorry for disturbance.

    Finaly found them (image points), they come in r56. Curretly I'm using r54 coz r57 crashes at launch (hopefully it's my OS problem or something), downloading r56 version =)

  • Greetings! I want to make a hero model with a changeable cold weapons (spear&shield, sword&shield, bow). Here is an image and link with example of animation:

    <img src="http://i.minus.com/ibmXfp0GWZF2fN.png" border="0" />

    min.us/mVeTDcegr

    I can?t correctly attach both spear and shield because of only one pivot point. I can make animation with hero model and weapon, but then I have a collision detection issue. Which is, if I hit enemy with shield or hero model it will counts as hit, I want only spear hit counts.

    P.S. Multiple pivot points could solve lot of problems, I wish they appear in close future ))

    P.P.S. Thx for cool gamedev tool and sorry for my english =)

  • 6 posts