kartony199's Forum Posts

  • 6 posts
  • I have two sprites with control events on two separate groups called Player1 and Player2. How to set a turn system for them?

    I had set Global number Turn = 1 variable.

    How to set a condition which switch controls from Player1 group to Player2 using this variable?

    expirebox.com/download/0e2e117e1455490e61e767c8c46c466c.html

  • Thanks for reply. Your example working very well, but first I need to understand how Tilemap work. I'm gonna study this tomorrow. I was thinking of using just few big base tiles - 1 for flat ground, and 4 for high/low ground (left and right). Is it posible to build random Tilemap or array this way?

  • Hi, can someone point me to the tutorials which help me build simple Scorched Earth game? I'm planning to remake old Amiga TANX game. The controls will be simple, numbers based, (not like Worms or Angry Birds).

    I tried to find tutorial to generate random terrain in possible simplest way, but most of examples comes from inactive Dropbox accounts.

    Also I don't know how to implement script for calculate shots.

    Tanx gameplay: youtube.com/watch?v=KYtqZ2WFcIM

  • Wow it works Thank you. I'm gonna study what I did wrong.

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  • Everything is absolutely fine when zoom in editor is set to 100%. Problems happens when I try to scale up or down, or when I 'publish' game in browsers.

    expirebox.com/download/7058db5bfa57700d4eec5577801e010b.html

  • Hello, I'm totally new at Construct 2. I try to make my first platform game but I've encountered a problem at the beginning. There is something wrong with scaling, I have gaps and some trashes between tiled assests.

    What I'm doing wrong and how resolve this issue? Please help.

    This happens when I try to upscale in editor:

    i68.tinypic.com/32zjdxy.jpg

    Firefox:

    i68.tinypic.com/6plv6g.jpg

    Chrome:

    i67.tinypic.com/2074ad2.jpg

    Pease see 'raw image' (bottom-left corner link)

  • 6 posts