karolis's Forum Posts

  • 10 posts
  • looking very nice <img src="smileys/smiley20.gif" border="0" align="middle" />

    Liked playing   it

    sprite object linked with img file , so when i edit image, for example in photoshop and overwrite file, all i would need to do is select sprite object and press realod or update(name doesnt matter), or auto update.

    same for animation frames

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads

    Sprite reload.

    dont know if its posible to do it already, but i havent found.

    when u add new action and the window with actions listed opens, u have to click in it to be able to scrool up and down.

    would be nice that u could do that without clicking .

  • IE9 60 fps

    chrome only 16 fps

    with this example chrome isnt doing well

    w7

    i7 920

    6gb ram

    ati radeon hd 4800

  • I prefer zip file download, atleast for now while its not yet released.

  • http://dl.dropbox.com/u/26111849/construct/index.html

    here is my first try with construt , just trying to figure out how things work.

    right click pick the head , left click drop it and hold down to shoot

  • Well i think it's much better now but i still dislike the subscription thing the more i think about it as it has so many possible problems.

    Maybe with that after you update for another 2 years then the price should be reduced and continue to do so each upgrade you buy. If the system stays with a subscription (which is basically what 2 years of updates is) then there should also be a reduced 1 years payment option.

    A example of a major issue with subscriptions would be if someone pays for 2 years updates but then development slows down for whatever reason, as when they pay the update cost at that time it would be exactly the same product they had before so basically buying it again with no need to yet.

    This is a major reason why i like the way regular +1 version updates work, i can actually decide if there is new features i actually want. With a subscription payment i would be wasting money on something i already had until a few months later or more when the developments had progressed to the point of making it worth the buy.

    There is the bigger problem that after payment the development efforts could be spent on making features or exporters i would never need to use. Basically with a subscription you have no idea what will change, be developed or the focus of developments.

    With major +1 releases though you don't have to guess and have the freedom to choose to upgrade or not if you think it's worth the cost. With a lot of software i own i have also had many free updates and sometimes more than a few years worth with no extra cost but when i pay again there is often a large price reduction so i am usually fine with upgrading.

    Also with this idea people pay for everything grouped together. I am guessing some people will really like a iOS exporter but others might not have a iPhone etc and not even care about that yet they still pay exactly the same price. When they pay if lots of time is spent developing the iOS exporter or it's features and plugins etc then that's time and money lost for them yet they have no control over that.

    no offence but this is [rubbish], Edit: please don't use offensive language! - Ashley

    imagine c2 reaches point where it is at the level to produce a decent game. You buy it for 40 coins ,and for that price u get existing product and 2 years of updates.

    if u dont like subscripcion word so much then ignore it. And imagine u paid for exsisting product and got 2 years of updates as a bonus.

  • liamdawe, deebee

    The price is sort of ok. But! You own it only 2 years long. It's like if I would give you a software and after one year I take it away from you. I never liked subscription plans and I still don't like it.

    Also deebee, if I want I could actually learn a programming language and program for free. And if I learn like C# or Lua, I won't be bound with just the exporters Construct has. Yes, it's cheap.

    This is the biggest difference

    While with 150 Euro I can only have Construct fully for 5 years. I can spend 150 Euro for MMF2 and I can use it also after 20 years. Sure it's then old but I still can use it, because I own the software.

    yes but only if you wont update mmf2 in those 5 years .

    and after 20 years with construct, ull launch it one day and get a a nice nostalgic splash screen( Ashley make a sexy splash screen ) to remember old days.

  • > It also seems a bit odd going from a free software to one where you pay more than Game Maker but then 2 years later don't actually own it.

    >

    That's what I also thought. It just makes it sort of greedy.

    It's like you first make it as a free alternative for MMF2 and after 10'000 People use this, you just turn this into a subscribe program to cash in. This makes me feel really betrayed, even if the reason would be that you make Construct as a full-time job.

    It would be better if you do this like Clickteam does. You pay for the software and when another major update comes out, users owning the old version get a discount. This makes the user decide, if he really wants to jump to a newer version or if he's happy with the software he just has. That's how lots of major software developers do.

    But as said, I feel betrayed by having something free and later have to pay to still use it.

    i think its good idea,

    mmf2 cost 150 eur that would be like 5 years of construct with free updates.

    and game maker's limitation to export to mobile phones by an user ( asuming construct will have mobile phone exporters) is much more expensive then those 40 coins.

  • 10 posts