Kapandro's Forum Posts

  • The Badge Forum User requires you to make over 10 forum posts, but if you look at my profile, I have many more than that. Why haven't I gotten this badge yet? Just curious...

  • The C2 home page says not to download r83, because it's unstable, but in order to post games, I have to download r83! What should I do?

  • I am just a kid who likes to mess around with programming, and C2 is a lot more fun than trying to learn java! I look forward to building many games and helping out the Scirra Community as much as I can.

  • thanks. Yeah, I have a license so that's good for me!

  • Now that I have a license, can I get rid of the link on the bottom of my game that says: "This Game Was Created with Construct2"?

  • ---------------------------

    Construct 2 Check failure

    ---------------------------

    Check failure! This is probably a bug:

    Retrieving working path but texture has no working files

    Condition: !working_files.empty()

    File: Projects\ObjectTexture.cpp

    Line: 324

    Function: const class std::basic_string<wchar_t,struct std::char_traits<wchar_t>,class std::allocator<wchar_t> > &__cdecl ObjectTexture::GetWorkingPath(void) const

    Build: release 83 (64-bit) checked

    Component: Construct 2 IDE

    (Last Win32 error: 3)

    You are using a 'checked' release of Construct 2, intended for testing, which causes certain errors to be reported this way. Hit Ctrl+C to copy this messagebox - it's useful information for the developers, so please include it with any bug reports! Click 'Abort' to quit (unsaved data will be lost!),'Retry' to turn off messages for this session and continue, or 'Ignore' to continue normally.

    ---------------------------

    Abort   Retry   Ignore   

    ---------------------------

  • New Beta Releases can sometimes be unstable... this is probably a glitch or a bug. Wait for Scirra to refine r83

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  • PM Ashley this idea...

  • I partially agree with you... I think that there should be separate modes in C2, like keyboard, and mouse. However, I am very sorry that you suffered from tendinitis, but how do you know that it was from the mouse and not the keyboard? Anyway, I think that you may be on to something... but personally, I don't really care what I use to get my work done, as long as it works :)

  • Well, no. Unfortunately, just having the IP address of an image isn't enough. However, if you right click and image on the web, select copy, open Paint, right click, select "paste" then go to file; save as; PNG; and then you have a sprite that is importable to Construct2.

  • Hmm... this might be difficult to develop, but it would be very useful.

  • Ok, but does it really matter? I use this behavior in the animations category, and to me, it makes perfect sense. Maybe it could be located in both places?

  • I'm sure that you could find a graph somewhere... better yet, make one yourself. That would be a very useful thing to post on something like a tutorial.

  • I would read the Construct2 tutorial on how to import games to Facebook. It has all of the information that you'll need.

  • WOW very radical idea. Could work, but Scirra would really have to put some time into developing such a feature. Plus, I am sorry to say that this would be very hard, if not impossible to do... but i like your thinking! :D