KaMiZoTo's Forum Posts

  • That guy is a god...

  • Ho yeah! Excellent! Constant 60 fps here.

  • A vot� !

  • Voted !

    And very nice game by the way !

  • Thank you inkBot!

    I haven't though about the "OR" blocks! Now that I almost know how the sub event can be used with this "OR" function, it should definitly work. :)

    Sorry if my question seems stange. I'm still learning how to do so basic things. ^^

  • XPADDER seems to be a Windows software. And I supposed it has to be installed by the player in order to use the pad functions. I prefer to not use external tools to be sure everything works on any system (on Mac for example).

    Am I wrong ?

    But thank you for the link. :)

  • Thank you lonehangman for your answer!

    Yeah I though about that solution too. But as you said, it's quite tedious.

    But if it's the only way to do it, I will have to. :*(

  • Hi everyone!

    I was wondering if there was a way to simulate a keypress action.

    For exemple :

    Gamepad button A down --> Simulate X key down

    Gamepad button A pressed --> Simulate X key pressed

    Gamepad button A released --> Simulate X key released

    But it seems there's no keyboard action available.

    That would be so more easy for me to add a gamepad support this way. :)

    Perhaps you know a method to do this.

    Thank you.

  • Looks nice. :)

    Visually very simple and clear. Good work!

  • Love it! Can't wait to try. The visual is beautiful and the game mechanics seem very interesting.

    What screen resolution do you use for your game plz? I'm trying to reach that pixel art rendering but I'm not really sure about how to do it.

  • Thank you Rexrainbow :)

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  • Hello everyone,

    Is there a way to use that plugin in an offline standalone game ?

    Thank you

  • Love it!

    Old school powa! :)

  • Hello World !

    My name is Pascal and I'm 35.

    I'm a french creative director in a indie game studio and I'm happy to discover that wonderful game creation tool from Scirra team.

    I've been "eating" videogame stuff since my first console : the CBS colecovision.

    I have good skills on how to create a good game (10 years of pro XP), but... I'm not a coder at all ! And that's my problem when I want to test lots of ideas without annoying someone. That's why Contruct 2 attracts me a lot !

    If you have any question about game design or game usability (very important now), I hope I can help. :)

    But about how to "code" in construct 2, forget it. :(

    Kiss all, see ya.

    <img src="smileys/smiley42.gif" border="0" align="middle" />