Deadly, thank you very much.
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Yes ended up doing something that is pretty much the same. Thank you for your speedy reply. Do you also know how to find the x and y co-ordinate of the final/any pathfinding node in the sequence?
Is there a way anyone can think of to teleport to the end of a pathfinding path without actually moving along it and still fullfill the pathfinding arrived condition. Reason being I find the Pathfinding movement too slow even at very fast settings. I can get the object to teleport to the pathfinding destination end but it doesnt seem to fulfill the pathfinding arrived. Is it because in order for pathfinding arrived to be fulfilled the object must reach each pathfinding node in sequence? Thanks for all and any help in advance.