Just_BLANK's Forum Posts

  • You can execute any program using NWjs action. For example, to lock your PC on Windows you need to run this command:

    Rundll32.exe user32.dll,LockWorkStation

    However, making such an app with Construct will be difficult. (unless you only want to make it as a fun project). Mainly because Construct app won't work in background.

    Hey, dop2000

    Thanks for pointing me in the right direction. It seems like it's time to dive into the NW.js documentation.

  • Hey, fellow Construct enthusiasts! I've got another wild idea. I'm looking to undertake a project that could make my daily routine more convenient or at the very least, more fun.

    I want to develop an app that allows me to lock my PC using the camera on my Android phone, and I'd like to trigger this action with specific finger gestures, just like the example in this video (12:29 min.).

    I'm wondering if it's possible to create such an app using the Construct 3 engine. The first part, which involves finger gesture recognition, might be achievable with the GESTURE RECOGNIZER by yojona. However, I'm unsure about how to trigger actions on my Windows OS PC based on these gestures.

    As always, any ideas and suggestions are extremely appreciated!

  • Concept 1 will not work as soon when phone is locked unfortunately, due to cordova limitations. Generally should probably be done with the accelerometer data.

    Concept 2 It is possible to send some push notifications with some third party services via js api but it brings you back to problem with concept one , as far as app can not properly run in a background.

    Still idea is cool , and you can probably easily create it with more standart and application(not a game) focused tools like Android studio/Xcode.

    Thank you for your prompt reply and ideas you provided.

    I've also contemplated using the accelerometer along with an 'On any touch' event to detect even the gentlest phone movement.

    You're absolutely correct regarding locked phones. But Android phones can be easily configured to lock after a specified duration, or that feature can be turned off. Additionally, there might be an option to disable the lock button on a phone.

    However, you pointed out a significant challenge. Cordova does have its limitations, and currently, I'm uncertain about how to address the issue of someone simply closing the app when the alarm is triggered. It's a challenge I'm still trying to solve🤔

    UPD:I believe it's possible to partially address this issue by enabling 'play in the background' on the Audio object. However, it's important to note that the app can still be easily closed, and unfortunately, this seems to be an unavoidable challenge.

  • Hello Construct enthusiasts,

    I have an idea to create a laptop security app using the Construct 3 engine. It's a one-day project aimed at impressing (and maybe pranking just a little) my wife. The concepts are pretty straightforward.

    Concept 1:

    An Android app that users can activate and then place a phone on the lid of their laptop. If someone removes the phone, the app triggers an alarm to alert you that someone is attempting to access your laptop.

    Concept 2:

    Another Android app, but in this case, it sends a signal to your smartwatch (like a Mi Band) to alert you that someone is trying to access your laptop.

    The choice of concept largely depends on which one is easier to implement.

    Any thoughts, ideas, and advice on how to create such an app with Construct 3 are greatly appreciated.

  • Because it was a Space Runner missile!

    Do not believe me? Check it out here

    Today I've published my very recent game to Construct Arcade. If you are looking for an endless adventure in space this game is exactly what you need.

  • alextro thanks a lot for your advice. Really appreciate your readiness to help! The task has been resolved successfully :)

  • Does the coincidence can be any same number or specified before hand?

    The logic is like in the 'Dobble' game ('Spot It' in the US).

    You have two cards with six images on each of them. One and only one image is unique shared by two cards.

    The question is, how do I find that unique entity and store it to a variable afterwards.

  • Hello, fellas!

    Sorry in advance for a dumb question, but for me it is a real stumbling block. Ok, cut to the chase. I have to compare two ranges of an array and find a single coincidance.

    For example (take a look at the attached image), I want to compare column X2, Y6 with column X4,Y6. The only common value between them is number 1.

    - How do I find the coinsidance?

    - How to store that common value (number 1 in this precise case) to a variable?

    Thank you in advance.

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  • Hello, Construct community.

    I know that Scirra prepared a great manual on how to integrate Google Play Services in a game. But such a lazy-ass as me is a strong believer that YouTube tutorial (or, maybe ready capx) is always better.

    So could you recommend some videos with well-described steps on how to integrate the Google Play Services leaderboard into a mobile game?

    Thank you all in advance.

  • tarek2, that's amazing! You've done in few minutes what I was trying to do last two days. Thanks a lot!

  • Kyatric, thanks for the advice!

    But I've never used the Drawing Canvas object before. That's why it looks pretty difficult to me. Maybe you know where I can find some examples or tutorials on how to do what I've described above?

  • Ah, my mistake. I wasn't clear enough. I'm not trying to repeat the same object many times. I would like to know how to create a sprite that will mimic obstacles' shapes like a dotted circle here youtube.com/watch

  • Hey folks! I wondered if it is possible to create a sprite that dynamically repeats the shape of the obstacle or tile (please see the attached file). Does anyone have any idea how to do that? There are many ways to use that, and it would be a great feature for platformer games.

    Tagged:

  • They only push each other if they are both solid, and only overlap if they are both not solid.

    If only the one that isn't moving is solid, then it should work. You can use simulated controls if you still want to be able to push blocks, as I mentioned before.

    I thought so as well. I was disabling the solid for blocks that aren't moving. Also, I was setting collisions disabled for those blocks. But unfortunately, no one option out of those two does not work.

    It seems to resolve this issue is more difficult than it may look in the first place.

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