I have a player character with the 8-direction behavior. I have an event for each direction that is exactly like the following
When "W" is down ----> set animation to "up" & simulate 8Direction pressing up
The animations work well if only one key is being held down, but when I move diagonally the animations don't work and get stuck.
I assume it's because it is trying to play animations for both the "up" and "down" movement or whatever two keys are being pressed, but I'm not sure how to fix it.