Thanks dop2000,
I have made that change and have been doing some work on this in the meantime and it's mostly working. I have tried to scale up the maze and added a compas system.
The only bug I have is that sometimes when the car spawns it ends up overlapping the wall. It's not very often so the only way to replicate the bug is to keep clicking 'new maze'.
Here's the new cp3 if you'd like a look. https://drive.google.com/file/d/1PoA_vTP_C7mcGclO2DfUV1SwU8zuG2zO/view?usp=sharing
It's getting there.
I have a game where a maze is generated and a car is spawned so it can solve the maze. I am having a bug where sometimes when you start a 'New Maze' or sometimes when you first start the game the car gets stuck inside the maze wall.
I already have a rule that says when the wall and object overlap for it to respawn the car. But this doesn't seem to do the job.
I have attached the Cp3. Any help would be appreciated
https://drive.google.com/file/d/1PoA_vTP_C7mcGclO2DfUV1SwU8zuG2zO/view?usp=sharing
Wow, that works. Thank you for the quick help. I can keep building now.
Thank you. I'm going to take a look now and test it.
I just got back to the bunker after my government approved exercise time.
Ah. Shame you couldnt open it. Did it allow you to download the file at all?
I did try using the regenerate obstacles action but with no luck unfortunately.
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Hi, I have been away from construct for quite a long time and had an idea for a small game where a car finds it way to a point in a maze.
I have been following tutorials to generate a new maze per-level and the car is supposed to find a path to the small circle.
I have gotten to a point where the car does try to fnd the path but seems not to factor in the solid objects. It also doesnt seem to go in the direction of the circle in the first place.
Any help on figuring this out would be awesome. Here's a link to the .c3p
https://drive.google.com/file/d/1oks4HWiKK9JQKTjesEBrBQHMwvqaHrJs/view?usp=sharing