JohnyO's Forum Posts

  • 3 posts
  • Thanks for the responses and suggestions. Will try it over the weekend.

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  • I had System On start of layout do a Simulate 8Direction pressing Left for the object, but that did not seem to work. So I set another System event for Every tick to do the same.

  • Can someone give me a hint on how to do the following:

    1) I have three sprites, that will start moving from the center of the screen to the left on the start of the layout. They have the 4 directions (left, right, up, down) and are bound to layout.

    Q: 1) How do I detect that they hit the left boundry?

       2) Move all of them at that point down by by y pixels?

       3) Change the direction for all three of the sprites to right?

       

    Also, how could I do an effect like in space invaders when the shield gets hit by a bullet, it gets partially destroyed? Do I have to make multiple PNG and test for the collision, and display different frame, or is there an easier way that does this dynamically?

    Thanks for your help/suggestions.

  • 3 posts