JohnJackSmith's Forum Posts

  • 6 posts
  • I fixed the error by creating folders named "Layouts" and "Event sheets" and inside layouts put the layout.xmls and inside the event sheets put the eventsheets. In other words the problem was that it was searching for the folder "Layouts" where it was never there

  • Thanks! Worked Like a charm!

  • giving me an error gyazo.com/d6313bdfbd0717e608c51d49cf5072cb

  • Hi, I want to make the enemy move along the y axis as the player, but with slower rate. Atm I have: Enemy LOS to player, everytick -> Enemy.Y = Player.Y. But this is mapping exactly both y axes. I want that the enemy moves towards the y axis of player and not map it. Any ideas please? Thanks

  • I solved it. It was conflicting with another event inverse on floor. Thanks anyway!

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  • Hi all,

    I'm new to construct. I have encountered a problem when it comes to playing the death animation of my character. My other animations work perfectly fine but this one does not. First of all, the frames are all of the same size and origin points are set correctly. When I add platforms and make them solid and trigger the death animation it sorts of flickers between idle state and the first frame only and ignores the others. When i tried to trigger the animation at the bottom of the project window instead of a platform, it runs fine. Although running fine, the idle animation does not work (player stops moving but animation keeps going) for some reason and only works on solid platforms. So it is kinda fixing one solution whilst causing another problem :/ Thanks alot!

  • 6 posts