Thanks so much for that! I've tried to implement every change suggested and overall I'm much happier with it. I haven't quite sorted the "wall" out yet -- if I go full force against the left wall, sometimes the player goes through it until it hits the boundary. I'm not sure if there's a setting I missed but it results in the cars being able to drive over him without losing lives.
Speaking of lives -- any ideas on how to get +1 Health for every 20 points? I can't seem to do it outside of condition 8 without it resulting in a near endless loop.
Lastly, my spawn method is pretty crummy, but on top of that, if two cars go below the Y threshold simultaneously,
(to be destroyed and +1 score) it's only counting one of them. Any suggestions on that?
The file that is linked to has been modified to reflect the changes made: mjl5wf1acl3u2g9/lanhoj.capx?dl=0