Hello, I have a problem where I've set up a camera such as 1. System Every Tick > Set Scroll Y to Player.Y-100
and it's working fine for my game which is a doodle jump clone however I need the camera to only go vertical upwards and not follow the Player if he falls which would take him off screen and trigger the game over screen.
Is there an easy fix for this preferably which uses up a few events?
Kind Regards, Johan Blixt.