johanblixt's Forum Posts

  • 4 posts
  • OddConfection

    I feel like I'm missing something, when setting it up like you said it tells me cameraHeight needs to be an object? I have it set as a global variable, I just can't get it to work!

    I appreciate your input tho

  • bump?

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  • caiorosisca I don't quite understand what you mean but I did fiddle around with it abit and I don't understand what the speed is for? I made a camera such as 1. Every tick > set scroll Y to cameraHeight and a GlobalVariable called cameraHeight and set it to player.platform.speed.

    Incase I was unclear on my premise the camera I need is one that only moves upwards if the player does and also never goes downwards, I don't quite need a constant scrolling either.

    Thanks for your response tho!

  • Hello, I have a problem where I've set up a camera such as 1. System Every Tick > Set Scroll Y to Player.Y-100

    and it's working fine for my game which is a doodle jump clone however I need the camera to only go vertical upwards and not follow the Player if he falls which would take him off screen and trigger the game over screen.

    Is there an easy fix for this preferably which uses up a few events?

    Kind Regards, Johan Blixt.

  • 4 posts