Hello,
I have a question on approaches or how to structure and reuse a composition of elements. What I mean, for my example now. I want to use a little "Help Window", where I describe certain aspects of my game composed from different texts and sprites. This "Help Window" could be called from my Menu Layout and my Game Layout. Right now I have a layer in both Layouts that I turn on and off. But I had to compose this layer twice.
So my question is, ist there a smart way to not do it twice. Are Containers usally used as an advanced Construct 3 user? Or how do you structe elements that should be used as one object again and again.
Thanks in advance :)