jobel's Forum Posts

  • It's not clear you are describing the same thing - are you talking about a difference between the desktop build and the Chrome browser?

    Ashley

    I'm talking about just in general. I've never used anything other than C3 in Chrome, but I know when it behaves sluggish because I see/feel it.

  • Ashley

    I don't know what that could be. I just tried it here and it seemed perfectly fast.

    You may need to try a really large project because I know what Tokinsom is describing. It doesn't bother me, but when I work on large projects (2000+ events) the interface is sluggish, collapsing groups etc and Construct dialogues feel sluggish. Going to a different layout tab takes a bit to load even if you were just on it. It could also be that I literally use Chrome for everything - I have on average 15 tabs open at once.

  • how do you detect if the player has a PS4 controller?

    can anyone offer advice on how to deal with other controllers? do you still show "A" button even though on PS4 its an "X"? Do you use generic "glyphs" instead?

  • this is great.. basically everything you need to make a game. For $10? that's a good deal.. seems under priced!

  • Ashley I had a new development with this issue. I'm not sure it will help.

    I pressed F4 and did a quick test - the preview opened in another Chrome Tab. I quickly closed the Construct Preview tab. Since I've been getting this grayed out window a lot I was expecting it and sure enough it was happening again.

    As I mentioned, the way I clear it, is to hit F4 again and restart a preview and hope when I close it this time it returns to normal. But this particular time when returning to the grayed out Construct Editor I hit F4 so fast the webpage didn't register it and never started the preview, however it did clear the grey out!

    I know you can't reproduce it, but it obviously it has something to do with the "Preparing Project data" window where the editor is grayed out. Maybe this helps?

  • I'm seeing Audio.AnalyserFreqBinCount("music",0) is the count of "bins" but I'm not sure this is what I want. I think I want to loop through the file and get it's overall "peak" for that seek position (not each frequency).

    like this:

    res.cloudinary.com/cloudinary/image/upload/waveform_post.png

    is it possible to loop through the waveform at the sample-level? (doesn't have to be at a high sample rate - I'm thinking 256 slices or so).

  • I recently got this to happen 6 times in a row and then never again for the rest of the night!

    Ashley this issue intermittently has probably been happening for the past 1-2 months(its never happened before that-ever), has anything changed in Construct or Chrome about 2 months ago that would potentially cause this to happen?

  • newt are you using C3 Stable?

    I just checked Chrome and it says I'm up to date:

    Chrome Version 83.0.4103.97 (Official Build) (64-bit)

    but still no go.

  • dop2000 Nice, I like that thanks!

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  • Kyatric okay thanks that worked for Color under the Common panel. But for comments I don't even get a color picker. I right-click, select Colors.. then either text or background, when I click literally nothing happens. any ideas? are you changing color to your comments a different way?

  • Hi, I'm looking to add Gamepad stick menu navigation support.

    I'm aware of pairing:

    Gamepad 0 Left Analog Stick > 50
    Trigger Once
    

    to get a RIGHT PRESS

    but how would I combine it with:

    -> Keyboard On ^ pressed OR
    -> Gamepad 0 Dpad up pressed OR
    

    since I need to use the Trigger Once? I wish there was a Trigger Event for Gamepad analog sticks!

  • Did Change Text Color and Change Background Color in the editor break recently?

    When I click them, nothing happens... this must have to do with chromes recent gui changes.

    I've also noticed in the Common Panel a new color wheel without an "OK" box, so I never quite know how to select a color.

    I hope this is not just happening to me...

  • Ashley

    You're talking about a text search. 'Find all references' is better than that. It gives you exact results regardless of the name of the object,, because it looks at the project structure rather than the names of things. It can tell the difference between Sprite2 and Sprite20 for example.

    ahh okay, I've never even seen that! That does help a bit.

    It's still nerve racking when I delete something; especially times when I manually delete all references to a variable and still get the pop-up warning (when I delete a variable declaration) that says: lines will be deleted. Even though I know there are none... I often feel I'm missing something. It doesn't always happen, but perhaps in certain cases it could be a bug? Regardless, it still feels bad to have things deleted that you aren't visually seeing. But I will start using the 'Find all ref' and see if that makes a difference. Thanks.

  • It's just a quality of life thing. technically its not needed. anyone can make due with search.

    Its just the fact that Construct is deleting events that I don't actually see is the troubling part - it just feels bad. If I say delete an object or a variable and I forget that I used it somewhere..or I'm thinking some thing was put somewhere by accident or unused - I often find out later when something breaks. Again this applies to large projects.

    And yes, that's how I currently use Find, but if you name it similar to other objects and if it has a long name you don't remember and only type a partial, you can get more results of something making it hard to see.

    Very rarely do I spell my object names out fully when searching and lots of them share the first 10-15 characters. I never remember exactly how they are spelled.

    Opposed to just clicking a thing and hitting the delete key - and it telling me what events/actions its going to delete as a result of that object/variable being deleted...that's much faster and friendly.

  • has anyone experienced the fear of deleting an object or variable you no longer use but might have events somewhere using it? Maybe this applies more to larger projects...? but its a huge problem for me.

    However I thought of an idea: when you delete an object/variable from the Projects panel and it prompts you saying it will delete events; it would be great to see a list --similar to the Find list.

    thoughts?