DiegoM ah yes, I changed the position of the first keyframe, that fixed it. But now I did something and it won't run at all when run the game - but it does run in the Timeline editor!
see here: dropbox.com/s/b811j45yhpn6trq/timelineTests.c3p
Yeah its a bit awkward knowing what to move when. I like how the properties fields turn yellow showing you are "affecting" keyframes.
I still haven't figure out how to make an object with Create/Spawn Object and set it to the position of the beginning of the Timeline, then have the Timeline animate it. right now I am just guessing.
Another awkward thing is how you sometimes start to edit a Timeline and the object shows to be somewhere in the middle of its animation, but you can't forward or step through the animation, its just stuck there, placing the red bar does nothing. I would expect it to show where it is in the timeline as you move the red line.
One other strange thing... (sorry!) is how the first keyframe is only a half circle... very hard to hit with the mouse!