JLee's Forum Posts

  • Hello friends.

    I'm creating a game similar to hyper princess pitch, most of the game is already done, animation, rooms, enemies, weapon power ups, high score system, etc...

    But I encountered a problem with the rooms, In my game when you enter a room the doors to get out of said room close on you and they reopen after you have successfully destroyed every enemy in that room similar to hyper princess pitch, but I really cant manage to make that work.

    This is my events of the doors and it works perfectly but only if there is one type of enemy on screen.

    dropbox.com/s/sjrff8w3zgm0cvv/1.png

    This is what ive managed to do, I did this with all of the different types enemies but ended up not working, the doors wont close because all of the enemies need to be on screen for the doors to close and there are some rooms were there is only one type of enemy.

    dropbox.com/s/55m6k2i0992gjon/2.png

    Thanks for the help

  • Ok, thank's dom ill check it out right now.

  • This is what ive been able to achieve following tutorials and examples:

    .CAPX|https://www.dropbox.com/s/2x842aefv7rxdet/ai_in_progress.capx?dl=0

    I did manage to make them move at random, but there's still some problems...I cant have more then 1 enemy because they all go the same direction and eventually end up merging together and I don't know how to make the enemy turn around when it hits the wall.

  • In this video they show you all the free software you can use...at least for the digital graphic design.

    Video|https://www.youtube.com/watch?v=nC32E1we-as

  • Thanks Daniell

    Heres the .CAPX Iolva.

    The CAPX|https://www.dropbox.com/s/qgrcwwnipe769lf/example.capx?dl=0

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Thanks will try, sorry for the late reply.

    Last question, How do i make the enemy AI move and jump randomly when their out of range(when their not chancing the other actors)

  • Basically the AI is going to walk around all the stage freely with platform mechanics similar to the player possibly stopping in x time but then keep walking, and when they spot the player or the other Ai's start shooting at them but keep walking.

    Thanks Iolva.

  • It says I cant attach the URL of my .capx because of my reputation points can I send it to you via PM?

  • Bump

  • I only need help with the AI

  • Good afternoon everybody

    I'm trying to make a game similar to towerfall but with only three enemy AI that will fight against the player and each other and I really need help I really don't know how to program the AI.

    Here is a link to the Capx. just in case, I used the platformer template and tweaked it a bit.

    -Edit-

    I cant post the URL for the Capx. but if somebody is willing to help I can send it via E-mail.

  • Thanks Wisdoms, it worked

  • Hello

    Is it possible to create an effects similar to the orange and blue enemies in this image? if so, How?

    Thanks

  • Hello

    Does anyone know how to make a fade in and fade out effect using the XAudio2

    Thanks

  • Thank you Jay this is exactly what I need.