jinc's Forum Posts

  • 5 posts
  • Thanks for the example file. It does seem to "work" in the sense that after a second or two a black and also pink/magenta copy loads. The magenta copy that loads is the one that has collision properties. What's interesting is then I hear my computer fans spinning like crazy and scaling the generated collision tiles is proving difficult.

    I'm currently exploring a variation of the script to procedurally generate either 3d boxes for collision or sprites for collision, based on the concepts and scripts seen in this video: youtube.com/watch

    I'm also revisiting and playing with the ROTJS plugin suggested earlier. Thank you!

  • oosyrag I was able to do the first part.

    The 2nd part is far more complex. I'm unsure if it can be done just through Events, a script, or both. Would you please be able to assist with getting this to work, with the example maze provided in this post. We can certainly work out fair payment over PayPal as well if that's allowed. Thank you.

  • Okay, that definitely sounds promising and very close to what I'm looking for. I'll do my best here and will update this thread if I make progress or maybe need more guidance on those steps. Thank you!

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  • Interesting. I'm playing with that AddOn now. It may be an alternate way to get a good result. Thank you!

    Ashley Do you know if what I'm asking is possible, or is the ROTJS AddOn the closest thing? Thank you.

  • Is there a way to generate a tile object for collision purposes without manually tracing each black line of this maze? Thank you!

  • 5 posts