Jianshi's Forum Posts

  • 5 posts
  • Doesnt work too well, it keeps spawning infinites enemies..

    Metti un evento chiamato "Ogni X secondi" (scegli l'ora), quindi metti un'azione di sistema chiamata "Crea oggetto" e scegli l'oggetto che vuoi creare e scegli la sua posizione da creare, quindi creerà un clone.

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    Se ti ho capito bene,

    un esempio è:

    Ogni 0,5 secondi> Crea un oggetto in una posizione a tua scelta.

  • I'm making a Top-Down Shooter game, and when I shoot the enemy, it spawns a particle (blood), but its always the same angle.

    I want to make it rotate depending on the angle that I shot the enemy.

    Example:

    When I shoot the enemy and I'm ABOVE him, the blood will splatter DOWN.

    or

    When I shoot the enemy and I'm BELOW him, the blood will splatter UP.

  • I would like to create certain enemy waves, example:

    -Start of layout > Wave 1

    -All enemies dead > Wave 2

    -Wave 2 > Create 1 or 2 more enemies than the last wave

    -And repeat that to all waves

    I would like to do that automatically too, like, not create strings for all waves that I want.

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  • 5 posts