Jetta88's Forum Posts

  • You have even a bigger issue than that. It wouldn't even let me install the app from the store on both my Windows 10 phone and PC..

  • Haha yup, would be nice for the holidays. Just wanted to ask you first, can we submit the apk even if it already has ads like admob implemented in the apk?

    Yes, because their Enhance SDK support many other ad networks besides Admob.

  • So I've decided to take off several items that I had on the Scirra Store over the years and decided to make them free for the community to use if they want.

    I've made around $1100 selling on the Scirra Store and I'm grateful for those that purchased my items during the time. Anywho, I will update the site from time to time to include new source codes, etc.

    .capx Source Codes

    http://www.makemoneyandgames.com/free-game-source-codes

    Free Game Assets

    http://www.makemoneyandgames.com/free-game-assets

    Enjoy...

  • Looks really interesting, I think I'll give it a go. Sigh...I'vet got 4 games that aren't earning much so might as well give it a try

    Again, thanks for sharing!

    Hell might as well, submit it. Easily get you some Christmas money lol.

  • My game was just reproved. It seens their quality bar is very high. Waste of time. I can't recomend unless you have an AA game.

    > I've already submitted two apps for this promotion at this time of writing which got approved.

    >

    Could you show at least one of your aproved games? So we can have an idea about their quality requirements.

    Not true.. You don't need to have make it AAA quality to get approved, but at least put effort in the graphics and some of the actual gameplay.

    Here's one of the games that I approved. It's actually a reskin of the original Duck Carnival game that I've created that I have listed on the Scirra Store, which I've now made free under my website.

    http://www.makemoneyandgames.com/free-game-source-codes

    But anyway, here's the game that got approved. As you can see that it's not AAA quality and they still approved it.

    https://play.google.com/store/apps/deta ... duckiehunt

    They are a little more stricter on quality this time because they approved every game with the HTML5 promotion even when most games looked like trash...

  • How's it work against ad blockers?

    That's a good question. I'll test my app later today with one and give you the results..

  • So, FGL is hosting another promotion similar to their failed $200 HTML5 promotion that they hosted back in 2014. I took advantage of their previous promotion and I've already submitted two apps for this promotion at this time of writing which got approved. They really feel confident about their Enhance AD SDK system that they will pay you $50 per app to implement it.

    I've written a blog and made a video on the process of submitting your app for the promotion, if you're interested. Check it out! <img src="{SMILIES_PATH}/icon_mrgreen.gif" alt=":mrgreen:" title="Mr. Green">

    http://www.makemoneyandgames.com/single ... e-your-app

  • > You can.....

    >

    > But do it on a different IP.

    >

    > For example, go to a local Starbucks, connect to their wifi and only click the ad once. You will get paid for it after a few hours. They won't suspend your account, if you click it once.

    >

    I assume I will need different IP's so they don't catch me up for playing it myself, how would that be if the game would become popular and lots of people play it over the same ip (Like school WIFI ect..)

    Or like I release it and my parents test it at their home, and then when I visit them, my account would get suspended (Because I connect to their wifi when I visit them)

    Well there's other factors in play too. Like device Mac Addresses, etc. But like I said, don't make it obvious to constantly click on ads, but all that will do is trigger Google. It's ok to test once with live ads and they won't suspend your account.

    Anyway, after you test with a Test Ad anyway, the live ads will work 99% of the time after you turn it on.

  • You can.....

    But do it on a different IP.

    For example, go to a local Starbucks, connect to their wifi and only click the ad once. You will get paid for it after a few hours. They won't suspend your account, if you click it once.

  • > This is why I pray to the Code Gods that Construct 3 has Native support. I'm really tired of these third party options. You will never know when they will "quit" on you... No matter how many 3rd party build system your software may support.

    >

    I would pay a lot more for Construct 3 if it had a native export option for:

    PC, iOS & Android. The rest can be optional or 3rd party... so it's less work for Scirra. They would only need to maintain 3x native export compatibility.

    This is the biggest demand feature from Construct 2's user-base for so long..

    It could also be a paid subscription service or whatever but C3 needs it to be complete.

    Hell yeah, I would pay extra too..

  • This is why I pray to the Code Gods that Construct 3 has Native support. I'm really tired of these third party options. You will never know when they will "quit" on you... No matter how many 3rd party build system your software may support.

  • Very good stuff.

    I didn't play much as I have to get myself ready for work, but from what I played. It was pretty flawless. Do you have plans on putting this on Steam?

  • Im very interested as I've created hundreds of small HTML games within the years of C2.

    1.) You say you have 958 websites in the network. Can you list some of the popular websites with these games?

    2.) How often do we developers get paid? Net30? 60? etc

    3.) How big are the CPMs? Exact numbers plz and how often are these games being played?

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  • Man I love you!! No homo lol..

  • That's pretty impressive shit right here!