Jetta88's Forum Posts

  • If they do let you profit from Youtube, then you can use the profits from Youtube to buy a license.

  • Are you sure you got that right.

    On Touched will only trigger once

    Is Touching will trigger every tick

    On Pressed should only trigger once between a down and up.

    Where as Is Down will trigger every tick.

    As for Ouya I can't say what they are doing. Is it stanadard. i don't know, but I know Ouya controller has some odd quircks that aren't standard.

    Zharzew

    can we see a sample capx of the problem.

    jayderyu

    Oh yeah you are right.. I got it mixed up once again. I might need to check my own code lol.

  • What he's saying is.. Construct 2 doesn't deal with Flash at all. It designs HTML5 games not Flash nor C2 can't export to Air either. I recommend you taking your services over at Stencyl.

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  • Zharzew

    You need to use 'Is Button Down'

    'On Button Pressed' is the same like 'On Touched' for touch events. It won't stop running until you let go of the button. 'Is Button Down' is more for like keypresses..

  • IntelRobert

    The simple one works, but not the one in my game. So I just sent you a PM with my capx.

  • Construct 2 was made with simplicity in mind.. That's why you see places like colleges, universities using C2 to teach students game design on an easier level. You can create third party plugins if you want to "open the doors" to more things.. I recommend your team use Unity instead if you want to work in a "coding" mindset.

  • We are working on it. Line 24 in docs.google.com/spreadsheet/ccc

    >

    > Is there a way that I can get rid of the bar that shows up above my game??

    >

    IntelRobert - Thanks. I'm not sure if you guys are aware of it, but is the Virtual Keyboard working through Crosswalk? I have a textbox in my app and when I tried to click on it to type out text, the virtual keyboard doesn't popup.

  • 117 views and no answers? Kinda of sad... Don't even know why I even use this forum, my threads never get replies.

    I'll just skip over it..

  • I was just wondering if it's possible to input text with Android Crosswalk. I tried to do a textbox, but no virtual keyboard is popping up. If so, how to do it?

  • : Can you send me the game files via zip and I'll try uploading somewhere else.. Did you fully upload all the files to your website?

  • IntelRobert: Thanks for making it easier for us to export Android quicker and easier than what we had before.

    Is there a way that I can get rid of the bar that shows up above my game??

    [tube]http://www.youtube.com/watch?v=dnpE4tByVmk[/tube]

  • My new project "My Critter"...

    A "tamagotchi" like game that I'm designing for Android/iOS/Tizen/Windows 8.

    <img src="https://fbcdn-sphotos-g-a.akamaihd.net/hphotos-ak-frc1/703583_567387943347224_169360278_o.png" border="0" />

  • Nice game..

    Merry Christmas everyone.

    Looking forward to releasing some great games in 2014.

  • Do you have the latest beta of C2 (r154, 155) which just allowed us to do multiplatform IAP with just a single plugin? Test and see if that works with OUYA.

    This is something I was working on earlier today with the new plugin as I will be porting my Deadly Space Boss Arena game to Windows 8, but I seem to have problems when testing on Windows 8 after exporting..

    <img src="https://dl.dropboxusercontent.com/u/59278223/iap.png" border="0" />

  • Downloading!!!