jerrylee's Forum Posts

  • Is there a section of the forums I'm maybe missing, that is somewhat of a "Requested Features" Section.

    I have been hoping for this feature for some time as well.

  • Doesn't work

  • LD32 entry: Single Screen Action / Fighting Game Hazardisc.

    I was going for a combination of Towerfall and Lethal League.

    http://ludumdare.com/compo/ludum-dare-32/?action=preview&uid=52436

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  • *Update* 5/2/2015

    -Changed the Physics to Box 2D Web for more compatibility with Mobile through CocoonJS

    -Adjusted the Physics variables to account for these changes.

  • I think I know what you're looking for,

    set the friction to all of the items to 1, the platforms, the player everything.

    Angular Damping to 0, and set the player's collision mask to circle or bounding box.

    This will give you more predictable physics you can adjust those properties until you get what you're looking for.

  • Oh dude, as someone who's gone almost full time into my own apps and games I get this problem a lot.

    You're running low on inspiration, less so motivation. I counter this with

    • Exercise Most important, endorphins moving and feeling good reflects on your work
    • Playing fun games, take a break from the creating and take some time to appreciate other people's work, you may get some ideas.
    • Do something completely different, I fight in MMA, and do Stand Up Comedy, both activities stimulate my brain in different ways, by the time I sit back at my computer It doesn't feel repetitive.
    • Write your good ideas down, I keep a notebook with me at all times. If something comes to you jot it down, because you can't do everything all at once right away. The reason being is more than just a reminder, it let's you organize your thoughts and priorities. When you sit at your computer and think "Okay make a game" it helps to have a little book with all your good ideas.
  • Still working on getting my 2D Local Co-Op Brawler Greenlit! Here's the trailer.

    https://steamcommunity.com/sharedfiles/filedetails/?id=391649475

  • A Russian Example CAPX Modified and Optimized from http://www.capxdownload.com/ Fairly Simple Setup.

    [attachment=0:3thesxw7][/attachment:3thesxw7]

    *Update* 5/2/2015

    https://drive.google.com/file/d/0B__ZM26gUqy0MW5sUnFydDN6TzA/view?usp=sharing

  • Can you add Axes and Arrows

    https://steamcommunity.com/sharedfiles/filedetails/?id=391649475

    [attachment=0:2vcrkb3e][/attachment:2vcrkb3e]

  • The only way I know how to do it, and force vertical is to make the Layout Width No Bigger than The Screen Width but Make the Layout Height Larger.

    If you can make the boss fight or whatever you need to vertical shake on it's own layout it'll work fine. Example Below.

  • [attachment=1:3mi5twcs][/attachment:3mi5twcs]

    Axes and Arrows is an action-combat platformer for up to 4 players. The game features competitive local Multiplayer and an expansive quest mode which can be played solo or two player cooperatively. The core mechanics aim to be simple and intuitive, all the while maintaining a fast pace to the action. You're equipped with arrow projectiles, a melee attack, and a dash move. Each attack can be used offensively or defensively, rewarding the player for quick reflexes and movement with finesse. There's also a unique cannon mechanic instead of the standard respawn system. At the beginning of each match and for each life you're character enters the battle field from being launched by a siege cannon that is controlled by the player. If you can crash within range of the opponent you score an automatic kill, which is a great way to shift the odds of a match.

    [attachment=0:3mi5twcs][/attachment:3mi5twcs]

    For more info, screenshots, clips here's the Steam Greenlight:

    https://steamcommunity.com/sharedfiles/filedetails/?id=391649475

  • I think it's FRAPS' job to be compatible with all software, not all software's job to be compatible with FRAPS.

    I can see what you mean, unless it's a case where Node Webkit used to work with Fraps just fine. The idea to split the node webkit and C2 downloads broke it. That would mean the compatibility issue is on your guys end, not Fraps.

    It's also horrible with every other screen capture option which is making the marketing, and promotion of our games much more difficult. Hopefully you guys consider the feedback, and not the criticism.

    On the topic, the best alternative I found so far that can capture 60fps is OCam. Unfortunately not as solid as Fraps, please fix this bug.

  • Everything about this is awesome and hilarious

  • I get incredible performance on CocoonJS with Canvas+ and the right settings. You just need to learn more about the platform and how your game is designed