JediN1nja's Forum Posts

  • 6 posts
  • Okay let me tone this down a little bit. You want to use this for a gaming site right?

    1) Will these games ever be made to run fullscreen or will they just be a certain size?

    2) Are you just viewing the site through the tablet browser or will they be web apps?

    If you really want a one size fits all, 800x480 is a very safe choice while still being big enough to visibly play the game on a PC. It also works for tablets, but then you have no fullscreen view of the games.

    I would still recommend going for a resolution that works perfect for at least a 1024x768 resolution screen, in this case 1000x600 fits. Then for smaller screens you simply activate "Fullscreen in browser - On (Scale mode)" in the project properties view.

    Your games will then fit anything smaller and go up till 1000x600 on a PC.

    Hope this helps.

    1000x600 is just what I like, but if you want to go for 800x500 then by all means do it!! It's still a very comfortable size to play games with.

    Have a look at newgrounds.com it's a great example.

  • Although scalability is nice, sometimes you want the same size for all platforms, just in terms of usability. With websites for examples, you always stay within a certain width but height is determined by content.

    W3 Schools has some really useful stats, and shows that keeping your width to 1000px keeps it safe for most if not all PC's. Tablets on the other hand I'm not so sure.

    I'd recommend you choose a size (i.e 1000x600), and then use Kyatric's tut and let it be scalable to a smaller size from there (while maintaining aspect ratio), so as to include Tablets.

  • Siiiiick bro (or brodette)! Thats what I wanted!

    Now for some finer tweaks :D Haha thanks, it's not really my final game concept...or maybe it can be :/

    Just using the Watermelon whale to learn the program some more :D

    Thanks for the fix! Much appreciated!

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  • Bump :( Anyone?

  • Hi guys,

    I've been working on my first little tester game of a whale. So the scenario is this, whale swimming in water. I need him to jump out of the water but in a lifelike way. Not just moving the sprite up and down. It needs that start at an angle then slowly rotate to normal as it's moving up. If that all makes sense. Just imagine how a fish would look when jumping out of the water but obviously in 2D perspective :P

    Anyways here is my game file.

    Thanks a lot!

  • Hi my name is Lourens!

    I live in South Africa and English is my second language (so don't judge my spelling mistakes :P)

    I have an degree in Graphic Design and I'm a Professor at loving games :D I just wanted to say THANK YOU SCIRRA! You guys have made it possible for me to put together a simple game in a matter of minutes, without actually having any game making skills prior to that!

    You guys have impressed me so much that I am considering buying this software, just because I want to support you guys and I want to have all the features to my disposal!

    My dream one day is to make my own games and have my own gaming studio, and for the first time it's actually more of a reality than just a dream. So once again...Thank you very much!

  • 6 posts