so i'm making a platform game, and i want to make a button where if it is stomped on by the player, it gets triggered, but if just ran into,it does not trigger the button and just stops the player. is there any way to do this. I tried to find an example and this is the best i could really find
youtube.com/watch
skip to around 36 seconds
thank you in advance for helping
i just fixed it thank you
i'm using physics or my falling spikes, and i got them to fall, but now when you die, the spikes don't reset, and there are no more spikes, or they reset at weird angle, and don't fall right.
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so i'm making a game similar to trap adventure and i'm trying to make it so that spikes fall from the ceiling and sink into the ground, but i cant seem to know how to make it sink. please help me fix this problem in my game!