Jean-PaulL's Forum Posts

  • 7 posts
  • Here is a link to the trailer on Tiktok also.

    tiktok.com/@creativedivide/video/7298814933687504133

    Thank you!

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  • Hello all! I hope all is weel. Here are links to my gameplay trailer.

  • So I had more time today to dive into this a bit more. Looks like it is something to do with the latest stable build release. I tried using the previous stable build release and everything runs perfectly.

    So must be something to do with the changes in the latest release. Maybe to do with the new C3 runtime? Anyway be aware that if you have the issues I listed above in the previous post. Just use stable r120 release and everything should work fine. Some one may want to look into this. I use an android phone with Android version 7 CPU octa-core 2 GHz and 3 gigs of ram. Thanks! Have a great holidays everyone!

  • Hi,

    Hope everyone is having a great day. I was using C3 on my android phone perfectly fine a few months ago. But I tried to use it today with the latest update and nothing seems to respond to touch.

    Example i can't select objects or zoom in and out or anything. I meet the requirements. Has something changed to effect performance lately? I can run all the games that i load up perfectly fine and i can get into the menus, but i cant move around the project area zoom or double tap to create sprites ext. or select sprites and move them around. Even creating a blank project i can't do any of these things.

    Anyone else notice or are having similar problems? If so is there a fix?

    Thanks!

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  • OK i got it working by making my background image stick out on the side i had the white line on and it fixed it. But is it bad to have an image run outside of your game canvas? Example have an image that is 700x960 on a game canvas that is 640x960 as that is what i did. I am aiming to release the game for Ipod touch/Iphone/Ipad.

  • This is my first forum post so hello all <img src="smileys/smiley1.gif" border="0" align="middle" /> .

    I am trying to get my Construct 2 game Box Dive to work with PhoneGap. I have everything working well except when i run Box Dive on my ipod touch after running it through PhoneGap. I have a white line that goes all the way down the right side of the screen as if its showing past the game canvas. It looks like its because when i run the game it displays the little menu at the top of the screen that shows ipod the wifi symbol, the time, etc. but when i run other games that menu isn't there. My canvas dimensions for the game are 640x960 as they should be for the newer ipod touches and iphones. Anyone know how to fix this any advise is appreciated.

  • 7 posts