Problem: I am making a minigames game thing (kind of like WarioWare...ish), and it won't spawn the sprites like I want it to.
How it works: I have a timer variable that goes up by 1 every seconds and when it hits certain amounts, it changes the minigame number and therefore the minigame.
The code goes like this:
System: Minigame#=1
System: Trigger Once System: Create object ___ on layer "Main" at (155, 68),
create hierarchy: False
There are about 20 of the create objects with their own object (in the ___) on layer Main at their own coordinates.
Except it doesn't create the objects.
What am I supposed to do?