jbarker281's Forum Posts

  • Thanks for the reply. I wanted to upload a screenshot but can't seem to find where/how to.

  • Hi,

    I'm playing around with the new pathfinding feature and I'm running into an odd problem. I'm working off of the Turret Defense demo. I moved the walls around to fit on a simple background image I've created. There is an area in the upper center of the screen (I'm guessing an area that's about 150x200 pixels) that causes the pathfinding to stop working if I place a wall there. I'm guessing that the walls somehow "block" the pathfinding but I'm not sure how. The target is in the center of the screen. If I move the target down about 200 pixels it begins to work again. Is there some kind of setting that I may be missing?

  • Thanks for the reply.

    But how would I then tell it to select a specific animation while it's updating? Would I have 4 variables - startTouchXLeft/endTouchXLeft and startTouchXRight/endTouchXRight?

  • Hello,

    I'm creating a game intended for mobile. I need the character to follow the direction of the players finger when swiping left or right. I want the animation to change from the default to a different animation when swiping left and to yet another animation if the player is swiping right.

    Any tips?

    As always, thanks in advance.

  • Thanks!

  • Hi,

    I've searched forum and web but can't locate the answer. How would I have a bullet follow or track the player's (8 way) movement once it's "fired" before destroying itself after a short period of time if it doesn't hit the player?

    Thanks in advance.

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  • Hi,

    Can a game be made to display in portrait mode exporting to Cocoonjs? I am unable to configure my games to display in a portrait mode regardless of what dimensions I choose. Every output wants to display in landscape mode.

    Thanks in advance.

    Solution - In the launcher, there's a configuration option for that (tap the top-right gear icon, then select "Orientation : Both").

    One of those hidden in (almost) plain sight I guess.

  • Ok, my apologies up front for not being able to find this answer. I'm sure it's somewhere in the forums or help files but I'm unable to locate.

    I'm exporting to Cocoonjs. How do I enable auto-rotate?

    Thanks in advance.