jaymefishman's Forum Posts

  • 3 posts
  • This is all very helpful. I am not as well versed in C2 as all of you so maybe that is why I can't get this to work:

    add sprite > sprite editor > animation window > right click > import frames > from sprite strip

    I only see the animation window when the sprite editor is open. It starts with "default" and there is no place I can right click for the import. Is that only a paid feature?

  • Thx for the response, that is good to hear, I was poking around the docs but it did not jump out at me - can you point me to how you do it? It is just through the add sprite utility but you add the entire sheet? How do you see where C2 guesses at the slices?

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  • Is there any support to bring in an entire sprite sheet as opposed to individual images? The videos I have seen seem like it is always the latter. I want to do something like this (from Impact.js):

    // Create an AnimationSheet with the blob.png file.
    // Each frame is 16x16 px 
    var animSheet = new ig.AnimationSheet( 'blob.png', 16, 16 );
    
    // Create an animation using the AnimationSheet.
    // Display each frame for 0.2 Seconds. The Sequence 
    // is [2,3,4] and the Animation stops at the last 
    // frame (last parameter is true)
    var jumpAnim = new ig.Animation( animSheet, 0.2, [2,3,4], true );
    [/code:1vwetyxi]
  • 3 posts