jaymcvitt's Forum Posts

  • 6 posts
  • YUPP it was my sprite. I moved the origin point on my fall animation; in case it was preventing my character from touching the ground. That did the trick! Moving forward I think I'll use a player box to fix this issue. Thanks for your help you were amazing and reached out very quickly.

  • Yes, it plays the sound on a loop though i think because the jump animation makes it so he never touches the ground fully; just a little tap.

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  • Yes the fall animation keeps playing. Perhaps its something I've done wrong somewhere else in my event sheet. I will post a picture tomorrow when I'm home. Thanks for your help

  • Hey gang! This is my first post so thanks for any help you can provide. I wanted to have a fall animation so on my event sheet:

    player < Platform is falling < set animation to "FALL" (play from beginning)

    Then I added the sub event: system < trigger once.

    This isn't working and when my character starts falling he wont stop.

    I even added: player < platform landed < set animation to "IDLE"

    Any help would greatly be appreciated!!

  • By the way where did you put your music file?

    If you put songs in the music folder you will not be able to play them on a real device. This bug still hasn't been addressed.

    Put you music in the SOUNDS FOLDER.

    Was losing my mind until I saw your comment. Thank you!!

  • 6 posts