Jaydon's Forum Posts

  • Ah yes, many are still not familiar with CTRL + scroll and also CTRL + "+"/"-". Perhaps future documentation should mention it.

    Adding the zoom in and out button is plain ugly. Perhaps add it in right-click menu for layer view.

  • So Here is my New Construct 3 Tutorial

    Subscribe to Construct videos now

    Nice tutorial I think the video title should be Construct 3?

  • P.s. add a new blog occasionally (personal interest ones)

    Tom

    I will always remember yawning submarine. Never forget how I nearly died of laughter at the square bee, never will I forget...

  • Yes, it blocks you from copying. So, you click on the copy button. Now you can paste it anywhere.

    Alternatively, you could hold down CTRL and drag the object to copy. Holding ALT does not do anything.

  • Steps to reproduce

    1. Create a Sprite or a Tiled Background.

    2. Select it.

    Observed result

    Sprites and Tiled Backgrounds have no image point origin indicator.

    Expected result

    In construct 2 you have an indicator for the object's origin and you can use it to rotate the object. In C3, rotating can be done without the need of the origin indicator but there is no more the crucial visual help in aligning my objects, even on grids.

  • No, the editor doesn't support that, hopefully something the next-generation editor could do.

    And it did!

    Sorry for the bump

  • Not a Scirra dev; but I do work in front-end web development, which is the skillset used to style C3

    Any styles would free and for the good of mankind!

    ...For now! Mwahaha

    I'll pay for a good theme

    Is there a slight chance you are... umm maybe... hired by clickteam or yoyogames to rant on this?

    (this OP is one of a kind ) Jokes aside tho, I have seen worst problems else where. Well I guess the current situation of the web is ever-changing and definitely affects C3 as a HTML5 game engine. But throughout the months or even years the web has come really a long way and it is still moving forward.

    Any software has it's bugs, and a open source project like chromium is one of them to say the least. They are accessible to the public and everyone sees it. Nothing to hide here, just don't see why the need to make a thread and make click baits to it about bugs. I believe Scirra will address them to us just like what they did for the pass few years.

    I can work with this engine or another. I can contribute to the open project and help fix things. Too many redundant obvious facts here to even take it seriously. But hey, not to offend anyone here I apologise for that!

    > Is there a slight chance you are... umm maybe... hired by clickteam or yoyogames to rant on this?

    >

    Except I didn't mention either engine you did , so you must work for them!!!! FAIL LMFAO !!!

    P.S. I didn't rant I linked to facts. A rant is someone's opinion. SO YOU FAILED AGAIN LMFAO!!!!

    I guess you can't take sarcasm

    Is there a slight chance you are... umm maybe... hired by clickteam or yoyogames to rant on this?

    That one point that people like you keep crying for it is already a success in itself. Better than an empty quite forum that people went away without care. Just to see you here ranting about it makes C3 releases even more worth the wait.

    For me its like a birthday party each time they release new info. Aww Scirra <3

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  • Ribis

    bro, it's just a plus that comes from cross compatibility. Take it as an opportunity for you to go through your own code anywhere even in your toilet. Let's face it, you can't ditch your laptop or PC for mobile just because it is multiplatform. Again, its a plus that comes with it. So much for the rant and in the end you just want the export to be non-HTML5, which of course I will link that blog again: https://www.scirra.com/blog/ashley/28/t ... ve-engines

    In any case if this is even related to your tittle, exporting just HTML5 is not a child's play.

    Edit: Oh and by the way, wait for next week's news as there will be the "real" features you looking for.

    is right. Nobody would choose to subscribe. But If Scirra thinks that subscription suits best I don't mind to paying even more than $99/year.

    True. Nobody will vote for subscribe because the "buy" model doesn't event exist, so everyone will assume it is cheaper. What if buy once cost 500USD? Will you still take the vote?

    This post is pointless. The creators already expected the responses but they choose to announce price honest upfront.

    >

    > > Nah, the fallout would have been far worse if they had waited to announce these exact features.

    > > This way they don't have to worry about the users who wouldn't have paid for the new scheme anyways.

    > > Now all they have to do is build up the value of C3, hence the trickle of information.

    > >

    >

    > That was our thinking!

    >

    Ok, it's time to work to change the situation. There many anti-hype here, and is completely your fault. This are, in my opinion, your sins:

    1.- You ignored COMPLETELY the wishes of your community for TWO YEARS.

    2.- Over the develop time there was NO COMMUNICATION of the progress or the software specs.

    3.- When you decide to show information, you take a complete wrong way to do it.

    4.- No communication about your oficial position, in view of the storm that you have unleashed. And no, nothing is going to change with a picture of C3 in action.

    We're still waiting you Ashley and Tom, because deep inside we still believe in you and your work, but you are walking the tightrope

    Cut the salts please. The only big wish from Construct 2 was the same old request for a native export? Read this blog in your wake and in your sleep: https://www.scirra.com/blog/ashley/28/t ... ve-engines

    2. There was always communication from them, they even apologise for a silent time but you still have C2 to work on. It is just your patience that is missing. They choose when to release and the how, not you. Why is teasing you and with communication all over the forum wrong?

    3. This is the best approach to it. As of all the replies from the founders. Any other ways will have cons too and you will still hop on the nagging bandwagon.

    4. Its just less than 24 hours after the first announcement. What is going to change is your presence in this forum!

    Ffs I wouldn't want to curse just so I won't get banned. I feel the guys at Scirra trying to work as hard on their releases... give them time to explain all. Again, they read the comments ffs!

    Edit: I'm not talking specifically ferenzcy but the salty rests in this thread. I"M LOOKING AT YOU uboel

  • Why is this even a thing to talk about? What kind of browser you used that does not have multiprocessing feature? Chrome was built upon it that stops other tabs that is non responsive to affect every other tab. Even Firefox has it now and is improving well. The only limitation is your computer hardware and talking about working on a large project, you are not a ordinary hobbyist. If that's the case you should get a better hardware, even for the sake of using the heavy laggy GMS2 or 3D engines like Unreal and Unity . No one here knows how C3 will run yet and how it manages to perform.

    What I'm trying to say is don't judge with assumptions. Scirra tries to be transparent and announce the hard part first. Their upcoming news in the following weeks will cover it all. I like this approach than telling later after the product was launched. Now that I'm mentally prepared I can calm down and see what C3 has to offer.