Jax's Forum Posts

  • What I mean is that, I've set play on start turned off.

    In the left hand area where you can modify behaviour properties.. Target is set to 100, 100   however I want the object to target 100, 300.

    I set 100, 300 as the target using an event and then I set it to play.. however it does not function as expected.. it still prioritises to the default 100, 100 instead of the assigned 100, 300. I want to find a way to disable the default settings so that it will not do the default pre defined 100, 100 target.

    If this still doesn't make proper sense, or shouldn't be happening then I will assume I have previously done something wrong and once I re-set up what I am wanting to achieve, if it still is not function as expected, I am happy to upload the capx file as it may be a bug though I'm sure I just missed some setting before or had actions loading in the wrong order.

    I'll do my best and let you know the results

  • Ahh true, I had not considered the event limit at all till you mentioned it. I'll have to be mindful of this.. I do intend to purchase the pro version of the software however I am waiting for some basic features to be added like alignment and distribution of objects. Grouping objects together and proper grouped object scaling.

    thank you very much for all of your help, you are a very helpful user. I will give the implementation of this another shot now I have this extra help and knowledge to resolve issues and will let you know if I crash and burn haha. Hopefully this will not be the case :)

    One last question, and i'm not sure if you have clearly answered this but how do I stop the tween behaviours on the left panel overwriting or influencing objects instead of the event ones? If this is already answered just say I answered this already you dumbass and I'll look again I just didn't see it there when I look through.

  • Ok after viewing the example, how would I set that up so it repeats once the layout is loaded or if I wanted to cue 2 sprites up so that one goes up.. then another .. then the first one again to created a rolling backdrop so to speak would this be easier to do the way shown in that example or would I be better off trying to cue all of these actions with the event sheet?

  • thank you that's just installing now

  • Ahhh I see, Just saw your 2nd reply. Well, I'll have another go using the example you have sent if it can somehow be saved to be opened by my version of construct that is.. else I'll try for the event sheet option again... for me the problem seems to be that the left hand panel is over writing the actions I am applying to the tweens.

    so it does some actions from the left hand panel and then some of the actions from the event sheet. Makes for very unpredictable results :s

  • unfortunately I'm not able to run the capx file as I only have build 108 and it needs build 111 any help is appreciated, I suspect the free version does not get updates as fast as the paid version.

  • When I test the exported content locally on iexplorer 9 (or whatever the default win7 64bit iexplorer browser is, and it pops up a window saying it's blocked running some scripts or activex content... allow or deny..

    This concerns me as if it does this for people viewing my project online and it's not just isolated to testing the exported html5 page from a local source.... It will like;y scare users that aren't pc savvy away.

  • Thank you very much for your reply no apology required. I'll look through the sample file now and see if I understand this properly. My concern with not being able to use events and actions to control the order of things is difficulty to orchestrate complex timings and busy layouts. Hopefully once I view you example this concern will be irrelevant.

  • I don't mean to be one of those bump posters though in this situation it's a bit of a hurry as I would prefer to use this plugin than the alternatives.

  • Bump~ If this tool set is being developed for the next release I would love to hear more about this

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  • I'm wanting to disable the behaviour settings on the left hand tool bar and manually enter actions in a sequence to create the following effect :

    Object starts faded out at bottom of window (invisible).

    Object fades in (becomes visible) moving upwards stopping at the middle of the screen with the bounce out effect

    Object pauses here for 5 or so seconds...

    Object continues upwards fading back out (becomes invisible) as it leaves the top of the screen.

    I can't seem to understand how to achieve such a basic maneuver using the left hand panel.

    Any assistance on this would be greatly appreciated

  • Hey guys, just checking on the status of these tools. I'm in the process of constructing a large project involving multiple objects with precision positioning required and the lack of these tools makes it a living hell.

    If we can please have the alignment tools as well as the 1 step z layer modifiers   AND the proper grouping of objects and scaling of objects that would be great.

    Please advise if progress is being made on these features as for me personally it will be a deal breaker between using this software for commercial jobs or just for a bit of cheap fun.

    I think there is real room to turn this into a professional developer software with the addition of basic functions as listed, however without them, it's too ineffective to be considered for any serious work.