Thanks for the answer. I knew it would be simple enough and a bit stupid for not checking the example file but that was not part of the tutorial. No condition chaining was I guess.
Here is the answer for those who don't want to look at the file.
Condition: System -> For each Monster
System -> distance(Player.X, Player.Y, Monster.X, Monster.Y) < 200
Action : ....
I think I was expecting something more like this
Condition: Monster -> distance(Player.X, Player.Y, this.X, this.Y) < 200
Action : ....
Thanks Again