jan2000's Forum Posts

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  • Sadly the multiplayer-part was the most difficult, and I wish there was a viable C2-method. But my older brother who is a programmer had to set up a signalR-server and make a C2-integration for that part.

  • Thank you fldr - i guess

  • Thx iceangel and davidto138

  • Hey everybody,

    I just finished my physical multiplayer version of Pong! You control the bat via GPS - by running in the real world. It has single-player but also online real-time two-player mode, so you can grab some beers and play in the park with friends on a sunny day And it's free. Please give me your feedback!

    iOS: https://itunes.apple.com/us/app/gpspong/id958549512

    Android: https://play.google.com/store/apps/details?id=dk.basalikum.gpspong

    Trailer:

    Some notes on the development:

    • Exported for cordova and compiled with Intel XDK for iOS and Android.
    • Uses the great phonegap-plugins by

      cranberrygame for: admob, powermanagement, Google Analytics, vibration and social sharing.

    The C2 native geolocation-plugin works with Intel XDK along with the "org.apache.cordova.geolocation"-plugin.

  • IanIppolito did the other plugin work for you?

  • Intel's response was "This is a known open bug in the iOS Cordova build system. There is no way to fix it at this time. The update must come from the Cordova maintainers". (However there are some workarounds mentioned in my thread: https://forums.html5dev-software.intel. ... =31&t=8380 )

    But in the meantime cranberrygame made a ScreenOrientation-plugin which solves the problem! plugin-cordova-related-c2-plugins-crosswalk_t109586

  • I have the very same problem on iOS with "Landscape". For me it works with i.e. Phonegap Build but not with Intel XDK. My C2-setting is "Landscape", and I have now tried ALL Intel XDK project settings ("Landscape", "Default", "Portrait") - everytime I get my app in portrait.

  • BTW: Is there a way to use hashtags? Neither # or %23 seems to work.

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  • Great! I will use it then. When do you think the v4 is ready?

  • When sharing on facebook it says "WEEBE.NL" in the bottom of the post - because the link refers to a /share.php-page on your site. Could you please make this share.php a part of your package so we can upload it to our own server and get our own domain featured in the posts?

  • I end up using Phonegap every time because of specific native features not supported in the other wrappers. Because of great community work Phonegap is by far the most versatile way for us to make mobile games with C2, and with iOS8 (and hopefully a new Android version) performance will not be an issue for long. I look forward to an official C2 plugin for Phonegap but it will never be able to accommodate all the Phonegap plugins anyway. That's why these plugins are needed if we want to use C2 and still keep up with the variety of native features, and I really respect this work of For example: How cool would it be to use iBeacons in your game? Last month somebody made that possible via a 3rd party plugin on Phonegap. Would it be supported by an official C2 plugin? I hardly think so. But maybe users such as cranberrygame ended up enabling us to do so via a great plugin (the idea is yours to take https://build.phonegap.com/plugins/936) and that would be so much more helpfull for C2 and all the users than Kyatric complaining about a list to be updated (sorry to say that). And I think it's only fair to receive donations for such work. Maybe the announced C2 shop will make it less "distasteful" for you too.

  • Do you know of any way to make the links open in Safari instead of taking over the webview? To open my own links in Safari I use the target="_system" and it works (due to Phonegaps inappbrowser-plugin) - but I have no controll over the target of the leadbolt-ads..

  • This doesn't quite work. It seems like the "Hide banner ad" works like a toggle maybe..?

    Anyway: Sometimes the banner shows up when "Hide banner ad" is in the On start of layout-events.

    Edit: No, it also shows up randomly in the middle of a layout (with no "Show/Hide banner ad" action). So I guess this is set on a higher level than the C2 runtime..?

  • Once again: Great work! There is no problem in my test-app. I am able to log on, submit score and show leaderboard in the Game Center, so I guess this works. I will try it out in the app-store on a later occasion and let you know if there are any problems.